With plenty of excellent isometric RPGs on the market currently, a new entry into the genre would need to be different in order to stay relevant. Despite taking notes from Diablo and Baldur’s Gate, Divinity: Original Sin’s assortment of unique features sets it apart for many.
Original Sin promises to remind us of what makes isometric RPGs fun and interesting: creative skills, an expansive story, fun combat, and, of course, plenty of loot. The game’s official story promises to be non-linear, but players are also given the tools to create their own stories and missions as well. Many have already taken advantage of this cool feature in creative ways.
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The combat is turn-based and players are given over 180 skills and spells for their arsenal. In addition, the game features deep cooperative gameplay.
Divinity: Original Sin earned nearly a million dollars via Kickstarter against its $400,000 goal. The title has been available for Early Access on Steam since January, but officially launched today. It’s available on Steam for $39.99.
Tuesday, July 1, 2014
Divinity: Original Sin Release Accompanied By Trailer
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